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Hyper Duel   [2008]

Hyper Duel Released by :
Crypt, The New Dimension [web]

Release Date :
13 February 2008

Type :
C64 Game

User rating:*****_____  5.3/10 (8 votes)   See votestatistics

Credits :
Code .... Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension
Music .... Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension
Graphics .... Dflame of Crypt, The Stock
  Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension
Linking .... Richard of Blazon, Civitas, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension


SIDs used in this release :
Hyper Duel(/MUSICIANS/B/Bayliss_Richard/Hyper_Duel.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by TWR on 21 February 2008
Spending a friday night with me... could be heaven, could be hell...
User Comment
Submitted by Conrad on 19 February 2008
If you don't like it, don't flamin' run it! Keep your insults to yourselves. Ta!
User Comment
Submitted by hollowman on 17 February 2008
So Richard who has often been accused of never making any progress with his game development has now even regressed into making one of those crappy 'two player party games' that silverfox used to do.. yuck.

But atleast its fascinating to know that there are people who are willing to spend their friday evening with twr playing this game.
User Comment
Submitted by AüMTRöN on 17 February 2008
This is totally retarded. Well, I say totally; the title pic is kinda nice, but the rest really is totally retarded. Draw a new charset at least FFS!

2008. Breathe the pollution.
User Comment
Submitted by TWR on 15 February 2008
@Skate: Ignoring critics? I wrote "IGNORE THE LOOSERS". Think before you act...
User Comment
Submitted by Troublemaker/Crypt on 15 February 2008
The version on the TND web site is the 100% version !
Also includes binaries and source !!

User Comment
Submitted by SECRET MAN on 15 February 2008
The best two player game which i ever played was Hattrick-The ice Hockey game.
I voted a 8 ! Not for the game,but for the work.
Keep it up,Richard :-)


User Comment
Submitted by tomz on 15 February 2008
Good stuff RICHARD keep them coming mate!:)
User Comment
Submitted by DjS on 15 February 2008
Cool! Keep up the good work :)
User Comment
Submitted by Skate on 15 February 2008
@TWR: Yeah, you're right. Ignoring critics is the best way to improve yourself.
User Comment
Submitted by TWR on 14 February 2008
Superb work, Richard. I really enjoyed the smooth intro and the gameplay will be tested with a couple of friends tonite! Great! Keep up the good work and ignore all the loooooosers!!!
User Comment
Submitted by chatGPZ on 13 February 2008
i still prefer Super Dogfight ...
User Comment
Submitted by Jammer on 13 February 2008
nice title redrawn from alcatraz' 'odyssey' :D
User Comment
Submitted by LordNikon on 13 February 2008
nice menu, intro, music ... but the game itself sucks
User Comment
Submitted by null on 13 February 2008
Chico: you'll get used to that fact...
User Comment
Submitted by Chico on 13 February 2008
great intro, also the menu looks very nice, awesome music, really!!! but the proper game??? :( hmmm....
User Comment
Submitted by Higgie on 12 February 2008
looks nice. thx for greeting me! :) sadly i have no human opponent here at my place atm.
User Comment
Submitted by SECRET MAN on 12 February 2008
assiduous:Perhaps it was made for your fingers ?
User Comment
Submitted by assiduous on 12 February 2008
lol... why does pressing left make the player turn right and vice versa ? pure nonsense
User Comment
Submitted by Skate on 12 February 2008
I wish controls were a little bit more sensitive. Maybe fast rotation is a feature of the game but I didn't like it. Rest is nice. Title graphic, intro, game screen etc.
User Comment
Submitted by Troublemaker/Crypt on 12 February 2008
Production notes: From the game author: Music in the picture display/intro is a rendition of a tune called "Aryx".
Programs that helped me produce this game: ProjectOne (D-Flame's gfx), GoatTracker V2.26 (Music composing), SpritePad64 (Drawing sprites), CharPad V1.0 (Pixelling charsets), ACME Cross Assembler (compiling the project), Action Replay M/C Monitor, D64 editor, Visiomizer (Packing every part), Starion Text Editor and Cruncher AB+ (Crossbow's version)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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