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We Kill Seals   [1989]

We Kill Seals Released by :
Force Ten

Release Date :
1989

Type :
C64 Demo

User rating:awaiting 8 votes (7 left)   See votestatistics

Credits :
Code .... Animal
Music .... Jeroen Soede of Fire-Eagle
  Laxity of Starion, The Flexible Arts
  Martin Galway
  Oliver Kläwer
Graphics .... Animal
Text .... Animal
  Frodo
  Powerslave


SIDs used in this release :
Crosswords(/MUSICIANS/L/Laxity/Crosswords.sid)
Emerald Mine(/MUSICIANS/K/Klaewer_Oliver/Emerald_Mine.sid)
Funky Stuff(/MUSICIANS/S/SoedeSoft/Soede_Jeroen/Funky_Stuff.sid)
Game Over(/MUSICIANS/G/Galway_Martin/Game_Over.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by HBH.ZTH on 18 July 2022
Great demo. There was controversy at the time, some crazed researcher was allowed to come hunting seal, which Norwegians do, esp. in Svalbard. So his footage went viral cause the poor baby seals bled when they died. Buy a carrot or stfu was the message behind this demo, I think. Btw we were close with them, trading over a long period (Power) so naturally we got their stuff first. The researcher moved to sweden where he made no friends with his neighbours. The story goes he had an axe to grind with most things.
User Comment
Submitted by Watchman on 3 July 2020
Loved the scream at the start. Really good demo for its time.
User Comment
Submitted by Rough on 17 May 2012
Hoho. Black humour.
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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