Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
SuperCPU kicks!   [1999]

SuperCPU kicks! Released by :
DMAgic [web]

Release Date :
5 April 1999

Type :
SuperCPU Release

AKA :
SCPU kicks

Released At :
Mekka & Symposium 1999

Achievements :
WiLD Demo Competition at Mekka & Symposium 1999 :  #16

User rating:awaiting 8 votes (4 left)   See votestatistics

Credits :
Code .... ThunderBlade of DMAgic, Protovision
Idea .... ThunderBlade of DMAgic, Protovision
NTSC-Fix .... ThunderBlade of DMAgic, Protovision
Ripping .... ThunderBlade of DMAgic, Protovision
Directory Art .... MacGyver of DMAgic

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Neo-Rio on 4 March 2020
Although the music came from a game called "RVF Honda" on Amiga and Atari ST, it sounds uncannily similar to the "Double Dare" TV show theme (very 80s!)....
User Comment
Submitted by ThunderBlade on 21 August 2015
Whatever. This was almost two decades ago. I did it as a test in 1997, later someone begged me to put it into the wild compo at Mekka&Symposium. If you want to discuss further, let's move to the forum.
User Comment
Submitted by chatGPZ on 21 August 2015
The CMD1750XL (2MB) was actually released in 1997, two years before this demo.
User Comment
Submitted by algorithm on 6 November 2013
And Can even to an extent do this using floppy (albeit with lossy compression) The bitmap can be recreated somewhat via mcol charmode (same d022,d023 but different ink per 8x8 in value ranges 0-7)
User Comment
Submitted by ThunderBlade on 6 November 2013
@Deekay: A typical unnecessary DK comment. I did this just for fun to try out my SCPU. In 1997 a REU with the corresponding capacity didn't even exist yet.
User Comment
Submitted by DeeKay on 6 November 2013
Tsih! Where's the SuperCPU in that? You can easily do that on a standard Commodore REU using interleaved Bitmap-data/digi music DMA!... We couldn't do Digi-music in BluREU due to NUFLI, but it's certainly possible when you use standard bitmap...
User Comment
Submitted by andym00 on 29 December 2012
Fantastic! I never thought we'd see SCPU emulation.. Ever! Great job :)
User Comment
Submitted by iAN CooG on 28 December 2012
http://snipurl.com/25ziwu4 (sourceforge experimental binaries, containing xscpu64.exe) and see it emulated, finally
User Comment
Submitted by Fishbone on 1 May 2009
Want to see it running? http://www.youtube.com/watch?v=vS8LAQbR-DY
User Comment
Submitted by Shaun_B aka C02 on 6 March 2006
A nice demo, though I would have liked more from it. Don't flame me ;-)
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (10)
· Production Notes (1)
Fun Stuff
· Goofs
· Hidden Parts
· Trivia (1)
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.087 sec.